Gaming: Baseball Superstars 2011, First Impressions
Baseball Superstars 2011, released earlier this month for iPhone and iPod Touch, is another in the Baseball Superstars franchise begun by Gamevil in 2007.
I acquired the game this past Friday and will be reviewing various aspects of it over the course of the next week or two.
In this dispatch, I’ll provide my first impressions of the game and some comments on the Exhibition mode.
First Impressions
You might have guessed, owing both to the Asian people and the Asian other things in the video above, that this game is deeply influenced — aesthetically, at least — by Asian cartoons. I’m tempted to say “Japanese” cartoons (as Strong Bad does in the video below), except for Gamevil is actually a Korean-based company, and I think it’s right and good to celebrate all our Asian brothers and sisters.
Whether for these aesthetic considerations, or for other reasons entirely, the game can be overwhelming at first. There are no less than seven options on the main menu — including Exhibition, My League, Season, and something called Mission. The literature for the game suggests that the My League mode “contains unique RPG elements in a sports title,” which sounds intriguing. It also says that Mission Mode “demands finest skills.” That’s unfortunate, of course, for those of us who possess only middling skills.
Like many swords, this is the double-edged kind. On the one hand, the number of options for play are alot for a newcomer to comprehend; on the other, if one measure of a quality game is that it can be played for some time, then the myriad options bode well for this.


and were you to continue by noting that said game featured some heavily pixelated and equally tube-topped Latina cheerleaders — well, “excellent to that,” is what I’d say.